Waves B360 Ambisonics Encoder Käyttöohje

Waves Audio-ohjelmisto B360 Ambisonics Encoder

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B360 Ambisonics Encoder
User!Guide!
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B360!Ambisonics!Processor!/!User!Guide!
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Waves B360 Ambisonics Encoder
User Guide
Welcome!..........................................................................................................................!3!
Chapter 1 Introduction.!.................................................................................................!3!
What%is%Ambisonics?%.........................................................................................................................................%4!
Chapter!2!!Getting!Started!................................................................................................!5!
Chapter!3!!Components!....................................................................................................!7!
Ambisonics%Formats:%FuMa%and%AmbiX%.............................................................................................................%8!
Chapter!4!!Signal!Flow!Examples!.....................................................................................!10!
Chapter!5!!Controls!and!Displays!....................................................................................!12!
Controls%...........................................................................................................................................................%13!
Displays%...........................................................................................................................................................%15!
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B360!Ambisonics!Processor!/!User!Guide!
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Welcome
Thank you for choosing Waves! In order to get the most out of your B360 Ambisonics Processor, please take some time
to read this user guide. We also suggest that you become familiar with Waves Support at www.waves.com/support.
There you will find an extensive answer base, the latest tech specs, detailed installation guides, new software updates,
and current information on licensing and registration.
Sign up at the support site and you will receive personalized information about your registered products, reminders when
updates are available, and information on your authorization status.
Chapter 1 Introduction.
Full-immersion 3D surround sound is here to stay; it’s long past the “gee whiz” stage. 360 Video on social media,
installations, and VR game engines have become 360-degree surround sound dependent. Therefore, there’s a need for
surround content. There are several ways to create a 3-D surround soundscape. Some solutions are direction-
dependent: their surround image is solid when facing in a specified direction, but falls apart when facing other directions.
Other solutions rely on bussing discrete signals to loudspeakers within the listening space, which is interesting but
limited.
This is why content creators are turning more and more to a standard that is not dependent on the number of output
channels or loudspeaker placement and is solid in all directions. This standard is called Ambisonics: a four-channel
encoded signal that contains all the information needed to reproduce a complete sphere of sound. Since an ambisonic
signal is encoded, it cannot be monitored directly. It must be decoded with the Nx Ambisonics Virtual Mix room or other
Ambisonics decoder.
Waves B360 converts standard audio tracks to B-format Ambisonics. This lets you mix with standard audio formats (from
mono to 7.1) and convert the mix to a four-channel Ambisonics format. You can also mix ambisonic tracks with regular
mix elements, which opens more sound design possibilities. B360 offers precise panning in up to seven image sources.
The mix can be monitored via Nx with fully integrated head tracking, which helps you create very accurate, point-of-view
reproduction of the sound sphere.

Tuotetiedot

Merkki: Waves
Kategoria: Audio-ohjelmisto
Malli: B360 Ambisonics Encoder

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